AI Insights · Timothy · July 2024
Top 5 Shopping Games in Lebanon Q2 2024: Unified Platform Performance
Discover the performance trends of the top 5 shopping games in Lebanon for Q2 2024. Analyze their weekly downloads, revenue, and active users.
In the second quarter of 2024, the top 5 shopping games in Lebanon demonstrated varied performance metrics on the unified platform, which includes both iOS and Android data. Here’s a detailed look at their performance:
Manage Supermarket Simulator by Zego Studio saw impressive growth after its release on May 27, 2024. Weekly revenue increased steadily, peaking at $10 in mid-June before dropping slightly to $7 by the end of the month. Downloads surged from around 7.6K in its launch week to over 25.5K by the last week of June. Active users also grew significantly, starting at 3.4K and reaching nearly 46.7K by the end of the quarter.
Hypermarket 3D Simulator from Sunday.gg had fluctuating metrics. Revenue was minimal, with a brief spike to $3 in the first week of June. Downloads increased from 5.3K in early April to 13.6K by mid-June, then dipped to 9.6K in the final week of the quarter. Active users showed a consistent upward trend, growing from 15.9K in early April to about 33K by the end of June.
Supermarket Game by FM by Bubadu experienced modest activity. Weekly downloads ranged from 1.5K to 2.4K throughout the quarter. Active users remained relatively stable, fluctuating between 5K and 6K, peaking at approximately 6.1K at the end of June.
Supermarket Manager Simulator from Digital Melody Games, released in late March, showed mixed performance. Revenue peaked at $3 in the last week of May. Downloads increased from 2.5K in early April to over 3.6K by mid-June, then slightly decreased to 3.5K in the final week of June. Active users rose from approximately 3K in early April to around 7K by mid-June, ending at 6.8K.
Retail Supermarket Simulator by Kosin Games, released in March, had minimal revenue, peaking at $2 in mid-June. Downloads began at 4.2K in early April, dipped to around 1K mid-quarter, and recovered to 2K by the end of June. Active users started at 10K in early April, decreased to 3.8K by the end of June.
These insights are derived from Sensor Tower data. For more in-depth analysis and trends, visit Sensor Tower.